Friday, September 4, 2015

The Praell in 5e

Although I originally designed the praell race for use in the Pathfinder system, I also wanted to provide a Dungeons & Dragons 5th edition version as well. I still have yet to play the new edition, so I hardly feel qualified in designing a new player race that could be considered on par with the core races. In the end, though, I’m pretty happy with what I’ve come up with. Since I’m unlikely to get the opportunity to play in a 5e game any time soon, let alone see a praell character in action, I’d be delighted to hear from anyone that might want to give them a test drive, or at least has more design experience with the system than I do. You can find more information about the history and society of the praell in this blog post.

Praell Traits

Your praell character has an array of attributes stemming from generations of specialized breeding.

Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1.

Age. Praell reach maturity by their mid-teens. Those fortunate enough experience the full extent of their lives can expect to live out ten to twelve decades.

Alignment. Praell society is highly structured, resulting in generally lawful individuals. However, their morality can run the gambit from good to evil depending on the individual’s own principles.

Size. Praell stand between six and a half to seven feet tall and weigh between 200 and 300 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Athletic Prowess. You have proficiency in the Athletics skill.

Arcane Incongruity. Whether or not it was part of their creators’ design, praells have an unusually great difficulty in mastering the arduous art of spellcasting. You do not add your proficiency bonus to your spell save DC or spell attack modifier.

Fearless. You are immune to the effects of the frightened condition.

Praell Armor Training. You have proficiency with light and medium armor.

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Languages. You can speak, read, and write Common and Praell. It took generations after the disappearance of their creators for the praell to develop a written language of their own. What they lack in literature, however, is compensated for in oral traditions. Few have the inclination or education to learn additional languages, but those that do usually learn the languages of those they deal with.

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